I'm modeling a character in maya 2013 and I'm saving the project as maya binary file. Well, at some point, the files became significantly larger (23MB). I compared the previous versions of the project I saved to the current and there aren't so many more polygons or anything else that would make the file suddenly that large. Then I tried to delete all polygons and history, and the file is still 18MB big, although there are no polygons in the scene. Where does this size come from if not from polygons?